AI CSS Animations

Pong Loader

Two paddles rally a square ball across a dashed net, each sliding into place just in time for the return. The four-shot rally repeats without a jump; sine easing makes the paddles feel human.

Also known as: ping pong loader, retro game loading animation, paddle and ball loader.

HTML

<div class="ldr-pong" role="status" aria-label="Loading">
  <span></span><span></span><i></i>
</div>

CSS

.ldr-pong {
  --s: var(--ldr-size, 48px);
  --c: var(--ldr-color, #3b82f6);
  --pw: calc(var(--s) / 10);
  --ph: calc(var(--s) / 2.8);
  --b: calc(var(--s) / 8);
  position: relative;
  width: calc(var(--s) * 1.8);
  height: var(--s);
}
.ldr-pong::before {
  content: "";
  position: absolute;
  top: 0;
  bottom: 0;
  left: calc(50% - var(--s) / 60);
  width: calc(var(--s) / 30);
  background: repeating-linear-gradient(to bottom, color-mix(in srgb, var(--ldr-color, #3b82f6) 35%, transparent) 0 calc(var(--s) / 12), transparent 0 calc(var(--s) / 6));
}
.ldr-pong span {
  position: absolute;
  top: 0;
  left: 0;
  width: var(--pw);
  height: var(--ph);
  border-radius: calc(var(--s) / 40);
  background: var(--c);
  animation: ldr-pong-left 3.2s cubic-bezier(0.37, 0, 0.63, 1) infinite;
}
.ldr-pong span + span {
  left: auto;
  right: 0;
  animation-name: ldr-pong-right;
}
.ldr-pong i {
  position: absolute;
  top: 0;
  left: 0;
  width: var(--b);
  height: var(--b);
  border-radius: calc(var(--s) / 50);
  background: var(--c);
  animation: ldr-pong-ball 3.2s linear infinite;
}
@keyframes ldr-pong-ball {
  0%, 100% { transform: translate(var(--pw), calc(var(--s) * 0.219)); }
  25%      { transform: translate(calc(var(--s) * 1.8 - var(--pw) - var(--b)), calc(var(--s) * 0.656)); }
  50%      { transform: translate(var(--pw), calc(var(--s) * 0.525)); }
  75%      { transform: translate(calc(var(--s) * 1.8 - var(--pw) - var(--b)), calc(var(--s) * 0.131)); }
}
@keyframes ldr-pong-left {
  0%, 100% { transform: translateY(calc(var(--s) * 0.103)); }
  50%      { transform: translateY(calc(var(--s) * 0.409)); }
}
@keyframes ldr-pong-right {
  0%, 100% { transform: translateY(calc(var(--s) * 0.278)); animation-timing-function: cubic-bezier(0.61, 1, 0.88, 1); }
  25%      { transform: translateY(calc(var(--s) * 0.54)); animation-timing-function: cubic-bezier(0.37, 0, 0.63, 1); }
  75%      { transform: translateY(calc(var(--s) * 0.015)); animation-timing-function: cubic-bezier(0.12, 0, 0.39, 0); }
}

@media (prefers-reduced-motion: reduce) {
  .ldr-pong, .ldr-pong *, .ldr-pong::before, .ldr-pong::after, .ldr-pong *::before, .ldr-pong *::after {
    animation-duration: 3s;
  }
}

Customizing this loader

  • Color: set --ldr-color on the element or a parent. Currently previewing #3b82f6.
  • Size: set --ldr-size. Every dimension in the snippet is derived from it. Currently previewing 64px.
  • Speed: change the duration on the animation shorthand. Delays on the children are relative, so they keep their rhythm.
  • Accessibility: the root carries role="status" and an aria-label so screen readers announce the wait. The reduced-motion rule at the end slows the animation for users who asked for less motion.

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