A taut string between two posts is pulled up, released and rings out in a fading vibration before the next pluck. Each segment reads its own sine and cosine factors, which keeps the curve smooth.
Also known as: vibrating string animation, guitar string loader, string pluck effect.
<div class="ldr-plucked-string" role="status" aria-label="Loading"> <span style="--k: 0.065; --q: 0.998"></span><span style="--k: 0.195; --q: 0.981"></span><span style="--k: 0.321; --q: 0.947"></span><span style="--k: 0.442; --q: 0.897"></span> <span style="--k: 0.556; --q: 0.831"></span><span style="--k: 0.659; --q: 0.752"></span><span style="--k: 0.752; --q: 0.659"></span><span style="--k: 0.831; --q: 0.556"></span> <span style="--k: 0.897; --q: 0.442"></span><span style="--k: 0.947; --q: 0.321"></span><span style="--k: 0.981; --q: 0.195"></span><span style="--k: 0.998; --q: 0.065"></span> <span style="--k: 0.998; --q: -0.065"></span><span style="--k: 0.981; --q: -0.195"></span><span style="--k: 0.947; --q: -0.321"></span><span style="--k: 0.897; --q: -0.442"></span> <span style="--k: 0.831; --q: -0.556"></span><span style="--k: 0.752; --q: -0.659"></span><span style="--k: 0.659; --q: -0.752"></span><span style="--k: 0.556; --q: -0.831"></span> <span style="--k: 0.442; --q: -0.897"></span><span style="--k: 0.321; --q: -0.947"></span><span style="--k: 0.195; --q: -0.981"></span><span style="--k: 0.065; --q: -0.998"></span> </div>
.ldr-plucked-string {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
position: relative;
display: flex;
align-items: center;
width: calc(var(--s) * 2);
height: var(--s);
}
.ldr-plucked-string::before,
.ldr-plucked-string::after {
content: "";
position: absolute;
top: calc(50% - var(--s) / 6);
left: calc(var(--s) / -12);
width: calc(var(--s) / 12);
height: calc(var(--s) / 3);
border-radius: var(--s);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 45%, transparent);
}
.ldr-plucked-string::after {
left: auto;
right: calc(var(--s) / -12);
}
.ldr-plucked-string span {
flex: 1;
height: calc(var(--s) / 16);
margin: 0 calc(var(--s) / -120);
background: var(--c);
animation: ldr-plucked-string-pluck 2.2s cubic-bezier(0.37, 0, 0.63, 1) infinite;
}
.ldr-plucked-string span:first-child { border-radius: var(--s) 0 0 var(--s); }
.ldr-plucked-string span:last-child { border-radius: 0 var(--s) var(--s) 0; }
@keyframes ldr-plucked-string-pluck {
0% { transform: translateY(0) rotate(0deg); }
14% { transform: translateY(calc(var(--k) * var(--s) * -0.3)) rotate(calc(var(--q) * -27deg)); }
20% { transform: translateY(calc(var(--k) * var(--s) * -0.3)) rotate(calc(var(--q) * -27deg)); }
24% { transform: translateY(calc(var(--k) * var(--s) * 0.26)) rotate(calc(var(--q) * 23.4deg)); }
28% { transform: translateY(calc(var(--k) * var(--s) * -0.2)) rotate(calc(var(--q) * -18deg)); }
32% { transform: translateY(calc(var(--k) * var(--s) * 0.15)) rotate(calc(var(--q) * 13.5deg)); }
36% { transform: translateY(calc(var(--k) * var(--s) * -0.1)) rotate(calc(var(--q) * -9deg)); }
40% { transform: translateY(calc(var(--k) * var(--s) * 0.065)) rotate(calc(var(--q) * 5.85deg)); }
44% { transform: translateY(calc(var(--k) * var(--s) * -0.035)) rotate(calc(var(--q) * -3.15deg)); }
48% { transform: translateY(calc(var(--k) * var(--s) * 0.015)) rotate(calc(var(--q) * 1.35deg)); }
52%, 100% { transform: translateY(0) rotate(0deg); }
}
@media (prefers-reduced-motion: reduce) {
.ldr-plucked-string, .ldr-plucked-string *, .ldr-plucked-string::before, .ldr-plucked-string::after, .ldr-plucked-string *::before, .ldr-plucked-string *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.