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A 2D cutout rig test on a dark grid: an original paper fox shows its bone overlay and pivot dots, a cursor drags an IK handle on its paw while the arm chain follows, then the overlay fades and the rig walks on twos and waves hello.
Written and rendered by AI CSS Animations Nov 2, 2026
Cutout animation moves flat, separately drawn pieces joined at pivots, a technique as old as Lotte Reiniger's silhouette films of the 1920s. Digital rigs keep the idea: each piece rides a bone, bones chain into a skeleton, and inverse kinematics lets an animator drag a hand or foot and have the whole limb follow. Studios show rig tests like this one, bones visible, a handle dragged, a short walk, to prove a character works before animation starts, and many TV series are built on the same cutout approach.
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