A yo-yo drops on its string, sleeps for a beat at the bottom with a small recoil, then climbs back up, spinning the whole time. The string scales from the top to match.
Also known as: yoyo animation, yo yo spinner, string yo-yo loader.
<div class="ldr-yo-yo" role="status" aria-label="Loading"> <span class="ldr-yo-yo-string"></span> <span class="ldr-yo-yo-disc"></span> </div>
.ldr-yo-yo {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
position: relative;
width: calc(var(--s) * 0.6);
height: calc(var(--s) * 1.1);
}
.ldr-yo-yo::before {
content: "";
position: absolute;
top: 0;
left: 50%;
width: calc(var(--s) * 0.3);
height: calc(var(--s) / 10);
margin-left: calc(var(--s) * -0.15);
border-radius: calc(var(--s) / 20);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 40%, transparent);
}
.ldr-yo-yo-string {
position: absolute;
top: calc(var(--s) / 20);
left: 50%;
width: 1px;
height: calc(var(--s) * 0.82);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 70%, transparent);
transform-origin: 50% 0;
animation: ldr-yo-yo-string 1.6s infinite;
}
.ldr-yo-yo-disc {
--slot: color-mix(in srgb, var(--c) 40%, #fff);
position: absolute;
top: calc(var(--s) / 20);
left: 50%;
width: calc(var(--s) * 0.38);
height: calc(var(--s) * 0.38);
margin: calc(var(--s) * -0.19) 0 0 calc(var(--s) * -0.19);
animation: ldr-yo-yo-drop 1.6s infinite;
}
.ldr-yo-yo-disc::before {
content: "";
position: absolute;
inset: 0;
box-sizing: border-box;
border: calc(var(--s) / 24) solid var(--c);
border-radius: 50%;
background: conic-gradient(var(--c) 0 19%, var(--slot) 0 25%, var(--c) 0 44%, var(--slot) 0 50%, var(--c) 0 69%, var(--slot) 0 75%, var(--c) 0 94%, var(--slot) 0);
animation: ldr-yo-yo-spin 0.45s linear infinite;
}
.ldr-yo-yo-disc::after {
content: "";
position: absolute;
inset: 34%;
border-radius: 50%;
background: var(--c);
box-shadow: 0 0 0 calc(var(--s) / 40) var(--slot);
}
@keyframes ldr-yo-yo-drop {
0% { transform: translateY(calc(var(--s) * 0.22)); animation-timing-function: cubic-bezier(0.4, 0, 0.9, 0.5); }
44% { transform: translateY(calc(var(--s) * 0.82)); animation-timing-function: ease-out; }
50% { transform: translateY(calc(var(--s) * 0.77)); animation-timing-function: ease-in; }
56% { transform: translateY(calc(var(--s) * 0.82)); animation-timing-function: cubic-bezier(0.25, 0.6, 0.3, 1); }
100% { transform: translateY(calc(var(--s) * 0.22)); }
}
@keyframes ldr-yo-yo-string {
0% { transform: scaleY(0.268); animation-timing-function: cubic-bezier(0.4, 0, 0.9, 0.5); }
44% { transform: scaleY(1); animation-timing-function: ease-out; }
50% { transform: scaleY(0.939); animation-timing-function: ease-in; }
56% { transform: scaleY(1); animation-timing-function: cubic-bezier(0.25, 0.6, 0.3, 1); }
100% { transform: scaleY(0.268); }
}
@keyframes ldr-yo-yo-spin {
to { transform: rotate(360deg); }
}
@media (prefers-reduced-motion: reduce) {
.ldr-yo-yo, .ldr-yo-yo *, .ldr-yo-yo::before, .ldr-yo-yo::after, .ldr-yo-yo *::before, .ldr-yo-yo *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.