A glass tube fills with two layers of liquid whose leading edges ripple like a wave. Each edge is a strip masked into a sine shape from three gradients, with the mask sliding to make it move.
Also known as: water fill progress bar, liquid loading bar, tube fill progress.
<div class="ldr-liquid-progress-bar" role="progressbar" aria-label="Loading"> <span class="ldr-liquid-progress-bar-back"></span> <span class="ldr-liquid-progress-bar-front"></span> </div>
.ldr-liquid-progress-bar {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
--r: calc(var(--s) / 9);
position: relative;
width: calc(var(--s) * 6);
height: calc(var(--s) * 0.56);
border-radius: var(--s);
overflow: hidden;
isolation: isolate;
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 10%, transparent);
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--ldr-color, #3b82f6) 26%, transparent);
}
.ldr-liquid-progress-bar > span {
position: absolute;
inset: 0;
z-index: -1;
animation: ldr-liquid-progress-bar-fill 4.4s infinite;
}
.ldr-liquid-progress-bar > span::after {
--wave:
radial-gradient(circle var(--r) at var(--r) var(--r), #000 96%, transparent) 0 0 / 100% calc(var(--r) * 4),
radial-gradient(circle var(--r) at var(--r) calc(var(--r) * 3), transparent 96%, #000) 0 0 / 100% calc(var(--r) * 4),
linear-gradient(90deg, #000 50%, transparent 0);
content: "";
position: absolute;
top: 0;
bottom: 0;
left: 100%;
width: calc(var(--r) * 2);
background: inherit;
-webkit-mask: var(--wave);
-webkit-mask-composite: source-over, source-in;
mask: var(--wave);
mask-composite: add, intersect;
animation: ldr-liquid-progress-bar-wave 0.8s linear infinite;
}
.ldr-liquid-progress-bar > .ldr-liquid-progress-bar-front {
background: var(--c);
}
.ldr-liquid-progress-bar > .ldr-liquid-progress-bar-back {
left: calc(var(--s) / 4);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 38%, transparent);
}
.ldr-liquid-progress-bar > .ldr-liquid-progress-bar-back::after {
animation-duration: 1.3s;
animation-direction: reverse;
}
.ldr-liquid-progress-bar::after {
content: "";
position: absolute;
top: 18%;
left: calc(var(--s) / 4);
right: calc(var(--s) / 4);
height: calc(var(--s) / 14);
border-radius: var(--s);
background: rgb(255 255 255 / 0.4);
}
@keyframes ldr-liquid-progress-bar-fill {
0% { transform: translateX(calc(-100% - var(--r) * 2)); animation-timing-function: cubic-bezier(0.3, 0, 0.3, 1); }
30% { transform: translateX(calc(-64% - var(--r))); animation-timing-function: cubic-bezier(0.45, 0, 0.3, 1); }
52% { transform: translateX(-40%); animation-timing-function: cubic-bezier(0.45, 0, 0.3, 1); }
76%, 92% { transform: translateX(0); opacity: 1; }
100% { transform: translateX(0); opacity: 0; }
}
@keyframes ldr-liquid-progress-bar-wave {
to {
-webkit-mask-position: 0 calc(var(--r) * 4), 0 calc(var(--r) * 4), 0 0;
mask-position: 0 calc(var(--r) * 4), 0 calc(var(--r) * 4), 0 0;
}
}
@media (prefers-reduced-motion: reduce) {
.ldr-liquid-progress-bar, .ldr-liquid-progress-bar *, .ldr-liquid-progress-bar::before, .ldr-liquid-progress-bar::after, .ldr-liquid-progress-bar *::before, .ldr-liquid-progress-bar *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.