Two thin arcs of current writhe around a dark panel and never settle into a repeating frame. SMIL eases the noise frequency of an SVG turbulence filter that displaces each outline.
Also known as: electric border css, electric border animation, animated lightning border, energy border css.
<div class="bdr-electric-current-border">
<svg class="bdr-electric-current-border-svg" viewBox="0 0 150 85" preserveAspectRatio="none" aria-hidden="true">
<defs>
<filter id="bdr-electric-current-border-a" x="-10%" y="-20%" width="120%" height="140%">
<feTurbulence type="turbulence" baseFrequency="0.03" numOctaves="3" seed="3">
<animate attributeName="baseFrequency" values="0.026;0.044;0.026" keyTimes="0;0.5;1" calcMode="spline" keySplines="0.45 0 0.55 1;0.45 0 0.55 1" dur="2.6s" repeatCount="indefinite"/>
</feTurbulence>
<feDisplacementMap in="SourceGraphic" scale="7"/>
</filter>
<filter id="bdr-electric-current-border-b" x="-10%" y="-20%" width="120%" height="140%">
<feTurbulence type="turbulence" baseFrequency="0.04" numOctaves="2" seed="11">
<animate attributeName="baseFrequency" values="0.048;0.03;0.048" keyTimes="0;0.5;1" calcMode="spline" keySplines="0.45 0 0.55 1;0.45 0 0.55 1" dur="1.9s" repeatCount="indefinite"/>
</feTurbulence>
<feDisplacementMap in="SourceGraphic" scale="9"/>
</filter>
</defs>
<rect class="bdr-electric-current-border-halo" x="4" y="4" width="142" height="77" rx="9"/>
<rect class="bdr-electric-current-border-arc" x="4" y="4" width="142" height="77" rx="9" filter="url(#bdr-electric-current-border-a)"/>
<rect class="bdr-electric-current-border-arc bdr-electric-current-border-arc-thin" x="4" y="4" width="142" height="77" rx="9" filter="url(#bdr-electric-current-border-b)"/>
</svg>
<span class="bdr-electric-current-border-text">Turbo mode</span>
</div>.bdr-electric-current-border {
--c: var(--bdr-color, #3b82f6);
font-size: var(--bdr-size, 16px);
position: relative;
display: grid;
place-items: center;
width: 15em;
height: 8.5em;
border-radius: 1em;
font-family: system-ui, sans-serif;
font-weight: 600;
isolation: isolate;
background:
radial-gradient(80% 90% at 50% 50%, color-mix(in srgb, var(--c) 12%, transparent), transparent 70%),
color-mix(in srgb, var(--c) 6%, #06070b);
color: color-mix(in srgb, var(--c) 25%, #fff);
}
.bdr-electric-current-border-svg {
position: absolute;
inset: 0;
width: 100%;
height: 100%;
overflow: visible;
filter: drop-shadow(0 0 0.15em var(--c)) drop-shadow(0 0 0.6em color-mix(in srgb, var(--c) 60%, transparent));
pointer-events: none;
}
.bdr-electric-current-border-svg rect { fill: none; }
.bdr-electric-current-border-halo {
stroke: color-mix(in srgb, var(--c) 28%, transparent);
stroke-width: 3;
}
.bdr-electric-current-border-arc {
stroke: color-mix(in srgb, var(--c) 40%, #fff);
stroke-width: 1.3;
stroke-linejoin: round;
}
.bdr-electric-current-border-arc-thin {
stroke: var(--c);
stroke-width: 0.8;
opacity: 0.85;
}
.bdr-electric-current-border-text {
font-size: 1.05em;
letter-spacing: 0.06em;
text-shadow: 0 0 0.5em var(--c);
animation: bdr-electric-current-border-hum 2.6s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
@keyframes bdr-electric-current-border-hum {
50% { opacity: 0.75; }
}
@media (prefers-reduced-motion: reduce) {
.bdr-electric-current-border-arc { filter: none; }
.bdr-electric-current-border-arc-thin { display: none; }
.bdr-electric-current-border-text { animation: none; }
}
@media (prefers-reduced-motion: reduce) {
.bdr-electric-current-border, .bdr-electric-current-border *, .bdr-electric-current-border::before, .bdr-electric-current-border::after, .bdr-electric-current-border *::before, .bdr-electric-current-border *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}--bdr-color on the element or a parent.
Currently previewing #3b82f6.--bdr-size. Every other dimension is in
em, so the whole thing scales together. Currently previewing 16px.transition or animation
shorthand. Staggered delays are relative, so they keep their rhythm.