A soft UI switch pressed into its own surface: an inset track, a raised knob that casts light and shadow, and a small LED in the knob that glows your accent when on.
Also known as: neumorphism toggle switch, soft ui switch, inset shadow toggle.
<label class="tgl-neumorphic">
<input type="checkbox" role="switch" aria-label="Sound">
<span class="tgl-neumorphic-track" aria-hidden="true">
<span class="tgl-neumorphic-knob"></span>
</span>
</label>.tgl-neumorphic {
--c: var(--tgl-color, #3b82f6);
font-size: var(--tgl-size, 24px);
position: relative;
display: inline-block;
vertical-align: middle;
cursor: pointer;
-webkit-tap-highlight-color: transparent;
--surface: color-mix(in srgb, var(--c) 5%, #e4e8ef);
--low: color-mix(in srgb, var(--c) 12%, #a3adbf);
padding: 1.3em 1.7em;
border-radius: 1.4em;
background: var(--surface);
}
.tgl-neumorphic input {
position: absolute;
inset: 0;
width: 100%;
height: 100%;
margin: 0;
opacity: 0;
cursor: pointer;
z-index: 1;
}
.tgl-neumorphic-track {
position: relative;
display: block;
width: 4.4em;
height: 2.2em;
border-radius: 1.1em;
background: var(--surface);
box-shadow:
inset 0.2em 0.2em 0.45em var(--low),
inset -0.2em -0.2em 0.45em #fff;
}
.tgl-neumorphic-track::before {
content: "";
position: absolute;
inset: 0.3em;
border-radius: inherit;
background: linear-gradient(90deg, color-mix(in srgb, var(--c) 30%, transparent), color-mix(in srgb, var(--c) 0%, transparent));
opacity: 0;
transition: opacity 0.4s ease;
}
.tgl-neumorphic-knob {
position: absolute;
top: 0.3em;
left: 0.3em;
display: grid;
place-items: center;
width: 1.6em;
height: 1.6em;
border-radius: 50%;
background: linear-gradient(145deg, color-mix(in srgb, var(--surface), #fff 65%), var(--surface));
box-shadow:
0.18em 0.18em 0.4em var(--low),
-0.12em -0.12em 0.3em #fff;
transition: transform 0.45s cubic-bezier(0.4, 1.25, 0.5, 1);
}
.tgl-neumorphic-knob::before {
content: "";
width: 0.4em;
height: 0.4em;
border-radius: 50%;
background: color-mix(in srgb, var(--low) 70%, #fff);
box-shadow: inset 0.04em 0.05em 0.08em var(--low);
transition: background-color 0.3s ease, box-shadow 0.3s ease;
}
.tgl-neumorphic input:checked + .tgl-neumorphic-track::before { opacity: 1; }
.tgl-neumorphic input:checked + .tgl-neumorphic-track .tgl-neumorphic-knob { transform: translateX(2.2em); }
.tgl-neumorphic input:checked + .tgl-neumorphic-track .tgl-neumorphic-knob::before {
background: var(--c);
box-shadow: 0 0 0.12em var(--c), 0 0 0.45em var(--c);
}
.tgl-neumorphic input:focus-visible + .tgl-neumorphic-track {
outline: 2px solid var(--c);
outline-offset: 0.2em;
}
@media (prefers-reduced-motion: reduce) {
.tgl-neumorphic, .tgl-neumorphic *, .tgl-neumorphic::before, .tgl-neumorphic::after, .tgl-neumorphic *::before, .tgl-neumorphic *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}--tgl-color on the element or a parent.
Currently previewing #3b82f6.--tgl-size. Every other dimension is in
em, so the whole thing scales together. Currently previewing 24px.transition or animation
shorthand. Staggered delays are relative, so they keep their rhythm.