Four steps joined by connectors that fill one after another; each step pops as it becomes current and turns into a check once it is done. One registered @property drives every state.
Also known as: multi step progress bar, checkout progress steps, wizard step indicator.
<div class="ldr-stepper-progress-bar" role="progressbar" aria-label="Step progress"> <span class="ldr-stepper-progress-bar-step" style="--i: 0"><span></span></span> <span class="ldr-stepper-progress-bar-line" style="--i: 0"></span> <span class="ldr-stepper-progress-bar-step" style="--i: 1"><span></span></span> <span class="ldr-stepper-progress-bar-line" style="--i: 1"></span> <span class="ldr-stepper-progress-bar-step" style="--i: 2"><span></span></span> <span class="ldr-stepper-progress-bar-line" style="--i: 2"></span> <span class="ldr-stepper-progress-bar-step" style="--i: 3"><span></span></span> </div>
@property --ldr-stepper-progress-bar-t {
syntax: "<number>";
initial-value: 0;
inherits: true;
}
.ldr-stepper-progress-bar {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
--d: calc(var(--s) * 0.6);
--b: calc(var(--s) / 16);
--t: var(--ldr-stepper-progress-bar-t);
display: flex;
align-items: center;
width: calc(var(--s) * 6);
animation: ldr-stepper-progress-bar-run 4.8s cubic-bezier(0.65, 0, 0.35, 1) infinite;
}
.ldr-stepper-progress-bar-step {
position: relative;
flex: none;
display: grid;
place-items: center;
width: var(--d);
height: var(--d);
border-radius: 50%;
box-shadow: inset 0 0 0 var(--b) color-mix(in srgb, var(--ldr-color, #3b82f6) 22%, transparent);
animation: ldr-stepper-progress-bar-pop 4.8s calc(var(--i) * 1.056s) infinite;
}
.ldr-stepper-progress-bar-step::before,
.ldr-stepper-progress-bar-step::after {
content: "";
position: absolute;
inset: 0;
border-radius: 50%;
}
.ldr-stepper-progress-bar-step::before {
box-shadow: inset 0 0 0 var(--b) var(--c);
background: radial-gradient(circle, var(--c) 0 26%, transparent 29%);
opacity: clamp(0, calc((var(--t) - var(--i) + 0.05) * 20), 1);
}
.ldr-stepper-progress-bar-step::after {
background: var(--c);
opacity: clamp(0, calc((var(--t) - var(--i) - 0.95) * 20), 1);
}
.ldr-stepper-progress-bar-step > span {
position: relative;
z-index: 1;
width: calc(var(--d) * 0.2);
height: calc(var(--d) * 0.4);
margin-top: calc(var(--d) * -0.08);
border: solid #fff;
border-width: 0 var(--b) var(--b) 0;
transform: rotate(45deg);
opacity: clamp(0, calc((var(--t) - var(--i) - 0.95) * 20), 1);
}
.ldr-stepper-progress-bar-line {
position: relative;
flex: 1;
height: var(--b);
margin: 0 calc(var(--s) / 10);
border-radius: var(--s);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 22%, transparent);
overflow: hidden;
}
.ldr-stepper-progress-bar-line::before {
content: "";
position: absolute;
inset: 0;
background: var(--c);
transform-origin: left;
transform: scaleX(clamp(0, calc(var(--t) - var(--i)), 1));
}
@keyframes ldr-stepper-progress-bar-run {
0% { --ldr-stepper-progress-bar-t: 0; opacity: 0; }
4% { opacity: 1; }
8% { --ldr-stepper-progress-bar-t: 0; }
22%, 30% { --ldr-stepper-progress-bar-t: 1; }
44%, 52% { --ldr-stepper-progress-bar-t: 2; }
66%, 72% { --ldr-stepper-progress-bar-t: 3; }
82%, 90% { --ldr-stepper-progress-bar-t: 4; opacity: 1; }
98%, 100% { --ldr-stepper-progress-bar-t: 4; opacity: 0; }
}
@keyframes ldr-stepper-progress-bar-pop {
0%, 12%, 100% { transform: scale(1); }
4% { transform: scale(1.22); }
8% { transform: scale(0.94); }
}
@media (prefers-reduced-motion: reduce) {
.ldr-stepper-progress-bar, .ldr-stepper-progress-bar *, .ldr-stepper-progress-bar::before, .ldr-stepper-progress-bar::after, .ldr-stepper-progress-bar *::before, .ldr-stepper-progress-bar *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.