Eight rounded spokes fade in turn around a center point, the pattern iOS and macOS use for activity indicators. Rotation is faked with opacity, so it is very cheap to render.
Also known as: iOS spinner, Apple activity indicator.
<div class="ldr-spokes" role="status" aria-label="Loading"> <span></span><span></span><span></span><span></span> <span></span><span></span><span></span><span></span> </div>
.ldr-spokes {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
position: relative;
width: var(--s);
height: var(--s);
}
.ldr-spokes span {
position: absolute;
top: 0;
left: calc(50% - var(--s) / 20);
width: calc(var(--s) / 10);
height: calc(var(--s) / 3.5);
border-radius: 999px;
background: var(--c);
transform-origin: 50% calc(var(--s) / 2);
animation: ldr-spokes-fade 1s linear infinite;
}
.ldr-spokes span:nth-child(1) { transform: rotate(0deg); animation-delay: -0.875s; }
.ldr-spokes span:nth-child(2) { transform: rotate(45deg); animation-delay: -0.75s; }
.ldr-spokes span:nth-child(3) { transform: rotate(90deg); animation-delay: -0.625s; }
.ldr-spokes span:nth-child(4) { transform: rotate(135deg); animation-delay: -0.5s; }
.ldr-spokes span:nth-child(5) { transform: rotate(180deg); animation-delay: -0.375s; }
.ldr-spokes span:nth-child(6) { transform: rotate(225deg); animation-delay: -0.25s; }
.ldr-spokes span:nth-child(7) { transform: rotate(270deg); animation-delay: -0.125s; }
.ldr-spokes span:nth-child(8) { transform: rotate(315deg); animation-delay: 0s; }
@keyframes ldr-spokes-fade {
0% { opacity: 1; }
100% { opacity: 0.15; }
}
@media (prefers-reduced-motion: reduce) {
.ldr-spokes, .ldr-spokes *, .ldr-spokes::before, .ldr-spokes::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.