A pencil writes a wavy line across the card, lifts, and goes back to start while the line fades. The tip tracks the SVG stroke exactly, because both run on the same linear timeline.
Also known as: pencil writing animation, drawing loader css, sketch loader.
<div class="ldr-pencil" role="status" aria-label="Loading">
<svg viewBox="0 0 60 40" aria-hidden="true">
<path pathLength="1" d="M6 30c2-4 4-4 6 0s4 4 6 0 4-4 6 0 4 4 6 0 4-4 6 0 4 4 6 0"/>
</svg>
<span class="ldr-pencil-move"><span class="ldr-pencil-bob"><span class="ldr-pencil-body"></span></span></span>
</div>.ldr-pencil {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
--wave: calc(var(--s) * 0.075);
position: relative;
width: calc(var(--s) * 1.5);
height: var(--s);
}
.ldr-pencil svg {
position: absolute;
inset: 0;
width: 100%;
height: 100%;
fill: none;
stroke: var(--c);
stroke-width: 2.2;
stroke-linecap: round;
}
.ldr-pencil path {
stroke-dasharray: 1 2;
stroke-dashoffset: 1;
animation: ldr-pencil-draw 3s linear infinite;
}
.ldr-pencil-move {
position: absolute;
left: calc(var(--s) * 0.15);
top: calc(var(--s) * 0.75);
animation: ldr-pencil-move 3s infinite;
}
.ldr-pencil-bob {
position: absolute;
animation: ldr-pencil-bob 3s infinite;
}
.ldr-pencil-body {
position: absolute;
left: calc(var(--s) / -16);
bottom: 0;
width: calc(var(--s) / 8);
height: calc(var(--s) * 0.52);
background: linear-gradient(to top,
color-mix(in srgb, var(--c) 40%, #000) 0 8%,
color-mix(in srgb, var(--c) 22%, #fff) 8% 23%,
var(--c) 23% 80%,
color-mix(in srgb, var(--c) 45%, #fff) 80% 86%,
color-mix(in srgb, var(--c) 60%, #fff) 86%);
clip-path: polygon(0 0, 100% 0, 100% 77%, 50% 100%, 0 77%);
transform: rotate(40deg);
transform-origin: 50% 100%;
}
@keyframes ldr-pencil-draw {
0% { stroke-dashoffset: 1; opacity: 1; }
50%, 70% { stroke-dashoffset: 0; opacity: 1; }
84%, 100% { stroke-dashoffset: 0; opacity: 0; }
}
@keyframes ldr-pencil-move {
0% { transform: translate(0, 0); animation-timing-function: linear; }
50% { transform: translate(calc(var(--s) * 0.9), 0); animation-timing-function: cubic-bezier(0.2, 0.7, 0.3, 1); }
56% { transform: translate(calc(var(--s) * 0.92), calc(var(--s) * -0.12)); animation-timing-function: cubic-bezier(0.6, 0, 0.3, 1); }
86% { transform: translate(0, calc(var(--s) * -0.12)); animation-timing-function: cubic-bezier(0.5, 0, 0.5, 1); }
94%, 100% { transform: translate(0, 0); }
}
@keyframes ldr-pencil-bob {
0%, 8.333%, 16.667%, 25%, 33.333%, 41.667% {
transform: translateY(0);
animation-timing-function: cubic-bezier(0.33, 0.66, 0.66, 1);
}
4.167%, 20.833%, 37.5% {
transform: translateY(calc(var(--wave) * -1));
animation-timing-function: cubic-bezier(0.33, 0, 0.66, 0.34);
}
12.5%, 29.167%, 45.833% {
transform: translateY(var(--wave));
animation-timing-function: cubic-bezier(0.33, 0, 0.66, 0.34);
}
50%, 100% { transform: translateY(0); }
}
@media (prefers-reduced-motion: reduce) {
.ldr-pencil, .ldr-pencil *, .ldr-pencil::before, .ldr-pencil::after, .ldr-pencil *::before, .ldr-pencil *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.