A wand with a star on its tip waves back and forth while small sparkles pop into the air it just left. A friendly 'working some magic' state for AI rewrite and enhance buttons.
Also known as: magic wand animation, ai magic loading, sparkle wand icon.
<div class="ldr-magic-wand" role="status" aria-label="Working some magic">
<svg viewBox="0 0 32 32" aria-hidden="true">
<g class="ldr-magic-wand-wand">
<path class="ldr-magic-wand-stick" d="M5 27 17.5 14.5"/>
<g transform="translate(16.5 4.5) scale(0.46)"><path class="ldr-magic-wand-tip" d="M12 0C13 7 17 11 24 12C17 13 13 17 12 24C11 17 7 13 0 12C7 11 11 7 12 0Z"/></g>
</g>
<g transform="translate(25 14.5) scale(0.22)"><path class="ldr-magic-wand-spark" d="M12 0C13 7 17 11 24 12C17 13 13 17 12 24C11 17 7 13 0 12C7 11 11 7 12 0Z"/></g>
<g transform="translate(11 3) scale(0.17)"><path class="ldr-magic-wand-spark ldr-magic-wand-late" d="M12 0C13 7 17 11 24 12C17 13 13 17 12 24C11 17 7 13 0 12C7 11 11 7 12 0Z"/></g>
<g transform="translate(26.5 3) scale(0.15)"><path class="ldr-magic-wand-spark ldr-magic-wand-later" d="M12 0C13 7 17 11 24 12C17 13 13 17 12 24C11 17 7 13 0 12C7 11 11 7 12 0Z"/></g>
</svg>
</div>.ldr-magic-wand {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
width: calc(var(--s) * 1.25);
height: calc(var(--s) * 1.25);
}
.ldr-magic-wand svg {
display: block;
width: 100%;
height: 100%;
overflow: visible;
}
.ldr-magic-wand-wand {
transform-box: fill-box;
transform-origin: 0% 100%;
animation: ldr-magic-wand-wave 1.6s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
.ldr-magic-wand-stick {
fill: none;
stroke: color-mix(in srgb, var(--ldr-color, #3b82f6) 55%, transparent);
stroke-width: 3;
stroke-linecap: round;
}
.ldr-magic-wand-tip {
fill: var(--c);
transform-box: fill-box;
transform-origin: center;
animation: ldr-magic-wand-glint 1.6s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
.ldr-magic-wand-spark {
fill: var(--c);
transform-box: fill-box;
transform-origin: center;
transform: scale(0);
animation: ldr-magic-wand-pop 1.6s infinite;
}
.ldr-magic-wand-late { animation-delay: 0.53s; }
.ldr-magic-wand-later { animation-delay: 1.07s; }
@keyframes ldr-magic-wand-wave {
0%, 100% { transform: rotate(-12deg); }
50% { transform: rotate(6deg); }
}
@keyframes ldr-magic-wand-glint {
0%, 100% { transform: scale(0.85) rotate(0deg); }
50% { transform: scale(1.1) rotate(45deg); }
}
@keyframes ldr-magic-wand-pop {
0% {
transform: scale(0) rotate(0deg);
opacity: 0;
animation-timing-function: cubic-bezier(0.34, 1.56, 0.64, 1);
}
30% {
transform: scale(1) rotate(45deg);
opacity: 1;
animation-timing-function: cubic-bezier(0.55, 0, 1, 0.45);
}
65%, 100% { transform: scale(0) rotate(90deg); opacity: 0; }
}
@media (prefers-reduced-motion: reduce) {
.ldr-magic-wand, .ldr-magic-wand *, .ldr-magic-wand::before, .ldr-magic-wand::after, .ldr-magic-wand *::before, .ldr-magic-wand *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.