Two dots on opposite sides of a turning frame take turns swelling to full size and shrinking to nothing, so they seem to chase each other around. The SpinKit classic with sine easing.
Also known as: spinkit chasing dots, two dots spinner, rotating dots spinner.
<div class="ldr-chasing-dots" role="status" aria-label="Loading"> <span></span><span></span> </div>
.ldr-chasing-dots {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
position: relative;
width: var(--s);
height: var(--s);
animation: ldr-chasing-dots-spin 2s linear infinite;
}
.ldr-chasing-dots span {
position: absolute;
top: 0;
left: 21%;
width: 58%;
height: 58%;
border-radius: 50%;
background: var(--c);
animation: ldr-chasing-dots-grow 2s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
.ldr-chasing-dots span:last-child {
top: auto;
bottom: 0;
animation-delay: -1s;
}
@keyframes ldr-chasing-dots-spin {
to { transform: rotate(360deg); }
}
@keyframes ldr-chasing-dots-grow {
0%, 100% { transform: scale(0); }
50% { transform: scale(1); }
}
@media (prefers-reduced-motion: reduce) {
.ldr-chasing-dots, .ldr-chasing-dots *, .ldr-chasing-dots::before, .ldr-chasing-dots::after, .ldr-chasing-dots *::before, .ldr-chasing-dots *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.