A small car bounces along with spinning wheels while the road markings rush past underneath. Suits delivery tracking, ride apps and 'on the way' screens.
Also known as: car animation css, delivery loader, driving car loading animation.
<div class="ldr-car" role="status" aria-label="Loading">
<span class="ldr-car-road"></span>
<span class="ldr-car-body">
<span class="ldr-car-wheel"></span><span class="ldr-car-wheel"></span>
</span>
<span class="ldr-car-wind"></span>
</div>.ldr-car {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
--glass: color-mix(in srgb, var(--c) 25%, #fff);
--tyre: color-mix(in srgb, var(--c) 45%, #000);
position: relative;
width: calc(var(--s) * 1.6);
height: var(--s);
}
.ldr-car-road {
position: absolute;
left: 0;
right: 0;
bottom: 14%;
height: calc(var(--s) / 22);
overflow: hidden;
border-radius: var(--s);
}
.ldr-car-road::before {
content: "";
position: absolute;
inset: 0 calc(var(--s) * -0.4) 0 0;
background: repeating-linear-gradient(to right, color-mix(in srgb, var(--ldr-color, #3b82f6) 55%, transparent) 0 calc(var(--s) * 0.2), transparent 0 calc(var(--s) * 0.4));
animation: ldr-car-road 0.5s linear infinite;
}
.ldr-car-body {
position: absolute;
left: 22%;
bottom: 26%;
width: calc(var(--s) * 0.94);
height: calc(var(--s) * 0.24);
border-radius: calc(var(--s) * 0.07) calc(var(--s) * 0.12) calc(var(--s) * 0.05) calc(var(--s) * 0.05);
background: var(--c);
animation: ldr-car-bounce 0.5s ease-in-out infinite alternate;
}
.ldr-car-body::before {
content: "";
position: absolute;
left: 14%;
bottom: 90%;
width: 58%;
height: calc(var(--s) * 0.2);
border-radius: calc(var(--s) * 0.1) calc(var(--s) * 0.14) 0 0;
background:
linear-gradient(var(--glass) 0 0) 16% 70% / 36% 58% no-repeat,
linear-gradient(var(--glass) 0 0) 84% 70% / 36% 58% no-repeat,
var(--c);
}
.ldr-car-body::after {
content: "";
position: absolute;
right: 2%;
top: 22%;
width: calc(var(--s) * 0.06);
height: calc(var(--s) * 0.05);
border-radius: 50%;
background: var(--glass);
}
.ldr-car-wheel {
position: absolute;
left: 12%;
bottom: calc(var(--s) * -0.11);
width: calc(var(--s) * 0.22);
height: calc(var(--s) * 0.22);
box-sizing: border-box;
border: calc(var(--s) / 22) solid var(--tyre);
border-radius: 50%;
background: conic-gradient(var(--glass) 0 10%, var(--tyre) 0 25%, var(--glass) 0 35%, var(--tyre) 0 50%, var(--glass) 0 60%, var(--tyre) 0 75%, var(--glass) 0 85%, var(--tyre) 0);
animation: ldr-car-spin 0.5s linear infinite;
}
.ldr-car-wheel + .ldr-car-wheel {
left: auto;
right: 12%;
}
.ldr-car-wind {
position: absolute;
left: 2%;
top: 44%;
width: calc(var(--s) * 0.22);
height: calc(var(--s) / 22);
border-radius: var(--s);
background: color-mix(in srgb, var(--ldr-color, #3b82f6) 50%, transparent);
box-shadow: calc(var(--s) * 0.06) calc(var(--s) * 0.12) 0 color-mix(in srgb, var(--ldr-color, #3b82f6) 35%, transparent);
animation: ldr-car-wind 0.8s ease-out infinite;
}
@keyframes ldr-car-road {
to { transform: translateX(calc(var(--s) * -0.4)); }
}
@keyframes ldr-car-bounce {
from { transform: translateY(0) rotate(0); }
to { transform: translateY(calc(var(--s) * -0.03)) rotate(-1.5deg); }
}
@keyframes ldr-car-spin {
to { transform: rotate(360deg); }
}
@keyframes ldr-car-wind {
0% { transform: translateX(calc(var(--s) * 0.12)); opacity: 0; }
30% { opacity: 1; }
100% { transform: translateX(calc(var(--s) * -0.12)); opacity: 0; }
}
@media (prefers-reduced-motion: reduce) {
.ldr-car, .ldr-car *, .ldr-car::before, .ldr-car::after, .ldr-car *::before, .ldr-car *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.