Two arcs circle a placeholder avatar while the silhouette inside breathes, for profile pictures, chat heads and user cards that are still loading. The person glyph is drawn inline in the same SVG.
Also known as: profile picture loading ring, story ring animation, avatar placeholder spinner.
<svg class="ldr-avatar-ring" viewBox="0 0 48 48" role="status" aria-label="Loading profile">
<circle class="ldr-avatar-ring-arcs" cx="24" cy="24" r="22" pathLength="100"></circle>
<g class="ldr-avatar-ring-face">
<circle cx="24" cy="24" r="17"></circle>
<circle cx="24" cy="19.5" r="6"></circle>
<path d="M12 36.3A12.5 10 0 0 1 36 36.3A17 17 0 0 1 12 36.3Z"></path>
</g>
</svg>.ldr-avatar-ring {
--s: var(--ldr-size, 48px);
--c: var(--ldr-color, #3b82f6);
width: var(--s);
height: var(--s);
}
.ldr-avatar-ring-arcs {
fill: none;
stroke: var(--c);
stroke-width: 2.5;
stroke-linecap: round;
stroke-dasharray: 30 20;
transform-origin: center;
animation: ldr-avatar-ring-spin 1.4s linear infinite;
}
.ldr-avatar-ring-face circle:first-child {
fill: color-mix(in srgb, var(--ldr-color, #3b82f6) 14%, transparent);
}
.ldr-avatar-ring-face circle + circle,
.ldr-avatar-ring-face path {
fill: color-mix(in srgb, var(--ldr-color, #3b82f6) 38%, transparent);
animation: ldr-avatar-ring-breathe 1.4s ease-in-out infinite alternate;
}
@keyframes ldr-avatar-ring-spin {
to { transform: rotate(360deg); }
}
@keyframes ldr-avatar-ring-breathe {
from { opacity: 1; }
to { opacity: 0.45; }
}
@media (prefers-reduced-motion: reduce) {
.ldr-avatar-ring, .ldr-avatar-ring *, .ldr-avatar-ring::before, .ldr-avatar-ring::after, .ldr-avatar-ring *::before, .ldr-avatar-ring *::after {
animation-duration: 3s;
}
}--ldr-color on the element or a parent.
Currently previewing #3b82f6.--ldr-size. Every dimension in the snippet is
derived from it. Currently previewing 64px.animation shorthand.
Delays on the children are relative, so they keep their rhythm.role="status" and an
aria-label so screen readers announce the wait. The reduced-motion rule
at the end slows the animation for users who asked for less motion.