A six-sided die built from six faces with dotted pips. On hover it tumbles on two axes and comes to rest showing a six. Both rotations are one transition, so leaving rolls it back the other way.
Also known as: css 3d dice, rolling die hover, cube tumble animation.
<div class="hfx-dice-roll-3d" role="img" aria-label="Die">
<div class="hfx-dice-roll-3d-die">
<span class="hfx-dice-roll-3d-f1"></span>
<span class="hfx-dice-roll-3d-f2"></span>
<span class="hfx-dice-roll-3d-f3"></span>
<span class="hfx-dice-roll-3d-f4"></span>
<span class="hfx-dice-roll-3d-f5"></span>
<span class="hfx-dice-roll-3d-f6"></span>
</div>
</div>.hfx-dice-roll-3d {
--c: var(--hfx-color, #3b82f6);
font-size: var(--hfx-size, 16px);
position: relative;
display: grid;
place-items: center;
width: 8em;
height: 8em;
perspective: 25em;
}
.hfx-dice-roll-3d::after {
content: "";
position: absolute;
bottom: 0.9em;
left: 50%;
width: 4.4em;
height: 0.8em;
margin-left: -2.2em;
border-radius: 50%;
background: color-mix(in srgb, var(--c) 30%, transparent);
filter: blur(0.25em);
}
.hfx-dice-roll-3d-die {
position: relative;
width: 3.6em;
height: 3.6em;
transform-style: preserve-3d;
transform: rotateX(-25deg) rotateY(-35deg);
transition: transform 1.2s cubic-bezier(0.2, 0.85, 0.25, 1.04);
}
.hfx-dice-roll-3d-die span {
--pip: var(--c) 0 0.3em, transparent 0.33em;
position: absolute;
inset: 0;
border-radius: 0.45em;
background-color: #fff;
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--c) 20%, transparent), inset 0 0 0.6em color-mix(in srgb, var(--c) 12%, transparent);
}
.hfx-dice-roll-3d-f1 {
background-image: radial-gradient(circle at 50% 50%, var(--c) 0 0.42em, transparent 0.45em);
transform: translateZ(1.8em);
}
.hfx-dice-roll-3d-f2 {
background-image: radial-gradient(circle at 27% 27%, var(--pip)), radial-gradient(circle at 73% 73%, var(--pip));
transform: rotateX(90deg) translateZ(1.8em);
}
.hfx-dice-roll-3d-f3 {
background-image: radial-gradient(circle at 27% 27%, var(--pip)), radial-gradient(circle at 50% 50%, var(--pip)), radial-gradient(circle at 73% 73%, var(--pip));
transform: rotateY(90deg) translateZ(1.8em);
}
.hfx-dice-roll-3d-f4 {
background-image: radial-gradient(circle at 27% 27%, var(--pip)), radial-gradient(circle at 73% 27%, var(--pip)), radial-gradient(circle at 27% 73%, var(--pip)), radial-gradient(circle at 73% 73%, var(--pip));
transform: rotateY(-90deg) translateZ(1.8em);
}
.hfx-dice-roll-3d-f5 {
background-image: radial-gradient(circle at 27% 27%, var(--pip)), radial-gradient(circle at 73% 27%, var(--pip)), radial-gradient(circle at 50% 50%, var(--pip)), radial-gradient(circle at 27% 73%, var(--pip)), radial-gradient(circle at 73% 73%, var(--pip));
transform: rotateX(-90deg) translateZ(1.8em);
}
.hfx-dice-roll-3d-f6 {
background-image: radial-gradient(circle at 27% 25%, var(--pip)), radial-gradient(circle at 73% 25%, var(--pip)), radial-gradient(circle at 27% 50%, var(--pip)), radial-gradient(circle at 73% 50%, var(--pip)), radial-gradient(circle at 27% 75%, var(--pip)), radial-gradient(circle at 73% 75%, var(--pip));
transform: rotateY(180deg) translateZ(1.8em);
}
.hfx-dice-roll-3d:hover .hfx-dice-roll-3d-die {
transform: rotateX(335deg) rotateY(505deg);
}
@media (prefers-reduced-motion: reduce) {
.hfx-dice-roll-3d, .hfx-dice-roll-3d *, .hfx-dice-roll-3d::before, .hfx-dice-roll-3d::after, .hfx-dice-roll-3d *::before, .hfx-dice-roll-3d *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}--hfx-color on the element or a parent.
Currently previewing #3b82f6.--hfx-size. Every other dimension is in
em, so the whole thing scales together. Currently previewing 16px.transition or animation
shorthand. Staggered delays are relative, so they keep their rhythm.