Lookups drop onto a 3 by 3 grid of isometric cache cells and each hit lights its cell in the accent before fading back, three cells in turn. Hairline SVG with CSS translate and fill.
Also known as: cache hit animation, isometric grid animation, hairline isometric.
<div class="hln-cache-hit" role="img" aria-label="Requests hitting cached cells"> <svg viewBox="-110 -60 220 120" aria-hidden="true"><g transform="translate(0 2) scale(1.7)"><g><polygon points="-38,0 0,19 0,17 -38,-2"/><polygon points="38,0 0,19 0,17 38,-2"/><polygon points="0,-21 38,-2 0,17 -38,-2"/></g><g><g><polygon points="-9,-14 0,-9.5 0,-15.5 -9,-20"/><polygon points="9,-14 0,-9.5 0,-15.5 9,-20"/><polygon points="0,-24.5 9,-20 0,-15.5 -9,-20"/></g></g><g class="hln-cache-hit-cell" style="--d: 2s"><g><polygon points="-21,-8 -12,-3.5 -12,-9.5 -21,-14"/><polygon points="-3,-8 -12,-3.5 -12,-9.5 -3,-14"/><polygon points="-12,-18.5 -3,-14 -12,-9.5 -21,-14"/></g></g><g><g><polygon points="3,-8 12,-3.5 12,-9.5 3,-14"/><polygon points="21,-8 12,-3.5 12,-9.5 21,-14"/><polygon points="12,-18.5 21,-14 12,-9.5 3,-14"/></g></g><g><g><polygon points="-33,-2 -24,2.5 -24,-3.5 -33,-8"/><polygon points="-15,-2 -24,2.5 -24,-3.5 -15,-8"/><polygon points="-24,-12.5 -15,-8 -24,-3.5 -33,-8"/></g></g><g><g><polygon points="-9,-2 0,2.5 0,-3.5 -9,-8"/><polygon points="9,-2 0,2.5 0,-3.5 9,-8"/><polygon points="0,-12.5 9,-8 0,-3.5 -9,-8"/></g></g><g class="hln-cache-hit-cell hln-cache-hit-first" style="--d: 0s"><g><polygon points="15,-2 24,2.5 24,-3.5 15,-8"/><polygon points="33,-2 24,2.5 24,-3.5 33,-8"/><polygon points="24,-12.5 33,-8 24,-3.5 15,-8"/></g></g><g class="hln-cache-hit-cell" style="--d: 4s"><g><polygon points="-21,4 -12,8.5 -12,2.5 -21,-2"/><polygon points="-3,4 -12,8.5 -12,2.5 -3,-2"/><polygon points="-12,-6.5 -3,-2 -12,2.5 -21,-2"/></g></g><g><g><polygon points="3,4 12,8.5 12,2.5 3,-2"/><polygon points="21,4 12,8.5 12,2.5 21,-2"/><polygon points="12,-6.5 21,-2 12,2.5 3,-2"/></g></g><g><g><polygon points="-9,10 0,14.5 0,8.5 -9,4"/><polygon points="9,10 0,14.5 0,8.5 9,4"/><polygon points="0,-0.5 9,4 0,8.5 -9,4"/></g></g><g class="hln-cache-hit-pkt" style="animation-delay: 0s"><g><polygon points="21,-8 24,-6.5 24,-9.5 21,-11"/><polygon points="27,-8 24,-6.5 24,-9.5 27,-11"/><polygon points="24,-12.5 27,-11 24,-9.5 21,-11"/></g></g><g class="hln-cache-hit-pkt" style="animation-delay: 2s"><g><polygon points="-15,-14 -12,-12.5 -12,-15.5 -15,-17"/><polygon points="-9,-14 -12,-12.5 -12,-15.5 -9,-17"/><polygon points="-12,-18.5 -9,-17 -12,-15.5 -15,-17"/></g></g><g class="hln-cache-hit-pkt" style="animation-delay: 4s"><g><polygon points="-15,-2 -12,-0.5 -12,-3.5 -15,-5"/><polygon points="-9,-2 -12,-0.5 -12,-3.5 -9,-5"/><polygon points="-12,-6.5 -9,-5 -12,-3.5 -15,-5"/></g></g></g></svg> </div>
.hln-cache-hit {
--c: var(--hln-color, #ff4f2e);
font-size: var(--hln-size, 16px);
position: relative;
display: grid;
place-items: center;
width: 22em;
height: 12em;
border-radius: 0.75em;
background: #f6f5f1;
overflow: hidden;
--u: 1px;
}
.hln-cache-hit svg {
width: 100%;
height: 100%;
overflow: visible;
fill: #ffffff;
stroke: #1c1d21;
stroke-width: 1.25;
stroke-linejoin: round;
stroke-linecap: round;
}
.hln-cache-hit svg * {
vector-effect: non-scaling-stroke;
}
.hln-cache-hit .hln-cache-hit-cell polygon:last-child {
animation: hln-cache-hit-hit 6s var(--d) infinite;
}
.hln-cache-hit .hln-cache-hit-pkt {
opacity: 0;
animation: hln-cache-hit-drop 6s infinite;
}
.hln-cache-hit .hln-cache-hit-pkt polygon {
fill: var(--c);
}
@keyframes hln-cache-hit-drop {
0% { opacity: 0; translate: 0 calc(-15 * var(--u)); }
2% { opacity: 1; translate: 0 calc(-15 * var(--u)); animation-timing-function: cubic-bezier(0.55, 0, 0.85, 0.35); }
12% { opacity: 1; translate: 0 0; animation-timing-function: ease-in; }
15%, 100% { opacity: 0; translate: 0 calc(2 * var(--u)); }
}
@keyframes hln-cache-hit-hit {
0%, 11.5% { fill: #ffffff; }
13%, 22% { fill: var(--c); }
34%, 100% { fill: #ffffff; }
}
@media (prefers-reduced-motion: reduce) {
.hln-cache-hit * {
animation: none !important;
}
.hln-cache-hit .hln-cache-hit-first polygon:last-child { fill: var(--c); }
}
@media (prefers-reduced-motion: reduce) {
.hln-cache-hit, .hln-cache-hit *, .hln-cache-hit::before, .hln-cache-hit::after, .hln-cache-hit *::before, .hln-cache-hit *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}--hln-color on the element or a parent.
Currently previewing #3b82f6.--hln-size. Every other dimension is in
em, so the whole thing scales together. Currently previewing 16px.transition or animation
shorthand. Staggered delays are relative, so they keep their rhythm.