AI CSS Animations

Breathing Glow Background

A soft glow in the middle of a dark surface slowly swells and fades on a six second breath, with a wider halo lagging just behind. Calm behind a hero, a player or an AI chat.

Also known as: pulsing glow background css, breathing light animation, radial glow pulse.

HTML

<div class="bgx-breathing-glow" aria-hidden="true"><span></span><span></span></div>

CSS

.bgx-breathing-glow {
  --c: var(--bgx-color, #3b82f6);
  font-size: var(--bgx-size, 16px);
  position: absolute;
  inset: 0;
  overflow: hidden;
  background: #050608;
}
.bgx-breathing-glow span {
  position: absolute;
  left: 50%;
  top: 50%;
  aspect-ratio: 1;
  translate: -50% -50%;
  border-radius: 50%;
  animation: bgx-breathing-glow-breathe 6s cubic-bezier(0.45, 0, 0.55, 1) var(--d) infinite;
}
.bgx-breathing-glow span:nth-child(1) {
  --d: -0.4s;
  width: max(34em, 60%);
  background: radial-gradient(closest-side, oklch(from var(--c) 0.62 0.18 calc(h + 40) / 0.5), oklch(from var(--c) 0.5 0.16 calc(h + 40) / 0.18) 55%, transparent);
}
.bgx-breathing-glow span:nth-child(2) {
  --d: -1s;
  width: max(16em, 30%);
  background: radial-gradient(closest-side, oklch(from var(--c) 0.95 0.05 calc(h + 0) / 0.9), oklch(from var(--c) 0.7 0.18 calc(h + 0) / 0.7) 35%, oklch(from var(--c) 0.6 0.2 calc(h + 0) / 0.2) 70%, transparent);
}
@keyframes bgx-breathing-glow-breathe {
  0%, 100% { transform: scale(0.72); opacity: 0.45; }
  40%      { transform: scale(1.06); opacity: 1; }
  55%      { transform: scale(1.02); opacity: 0.95; }
}

@media (prefers-reduced-motion: reduce) {
  .bgx-breathing-glow, .bgx-breathing-glow *, .bgx-breathing-glow::before, .bgx-breathing-glow::after, .bgx-breathing-glow *::before, .bgx-breathing-glow *::after {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.01ms !important;
  }
}

Customizing this snippet

  • Color: set --bgx-color on the element or a parent. Currently previewing #3b82f6.
  • Pattern scale: set --bgx-size. Every other dimension is in em, so the whole thing scales together. Currently previewing 16px.
  • Speed: change the duration on the transition or animation shorthand. Staggered delays are relative, so they keep their rhythm.
  • Reduced motion: the rule at the end of the CSS turns the motion off for people who asked their OS for less of it. Keep it.

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